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<div class="title">GameManager.h</div>  </div>
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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="preprocessor">#ifndef _GAMEMANAGER_H_</span></div>
<div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="preprocessor"></span><span class="preprocessor">#define _GAMEMANAGER_H_</span></div>
<div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="preprocessor"></span></div>
<div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="preprocessor">#include &lt;iostream&gt;</span></div>
<div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="preprocessor">#include &quot;MapManager.h&quot;</span></div>
<div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="preprocessor">#include &quot;Player.h&quot;</span></div>
<div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="preprocessor">#include &quot;Player2.h&quot;</span></div>
<div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;</div>
<div class="line"><a name="l00023"></a><span class="lineno"><a class="code" href="class_game_manager.html">   23</a></span>&#160;<span class="keyword">class </span><a class="code" href="class_game_manager.html">GameManager</a>{</div>
<div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="keyword">public</span>:</div>
<div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;    <a class="code" href="class_game_manager.html">GameManager</a>() : GameLoop(<span class="keyword">true</span>) , PlayerLife(3) , currectStage(0){</div>
<div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;        SDL_Init(SDL_INIT_EVERYTHING);</div>
<div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;        Screen = SDL_SetVideoMode(800, 600, 16, SDL_SWSURFACE);</div>
<div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;        MenuBackGround = SDL_LoadBMP(<span class="stringliteral">&quot;menu.bmp&quot;</span>);</div>
<div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;        EndBackGround = SDL_LoadBMP(<span class="stringliteral">&quot;ending.bmp&quot;</span>);</div>
<div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;        SDL_Rect pos = {3,10};</div>
<div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;        SDL_Rect pos2 = {3,80};</div>
<div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;</div>
<div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;        MapMg = <a class="code" href="class_map_manager.html#a33742380e35f7706e159f00d82e99fa5" title="MapManager클래스가 싱글톤이기에 생성된 객체를 받아오기 위한 함수">MapManager::GetInstance</a>();</div>
<div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;        MapMg-&gt;SetScreen(Screen);</div>
<div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;</div>
<div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;        player = <span class="keyword">new</span> <a class="code" href="class_player.html">Player</a>(Screen,dirRIGHT,pos);</div>
<div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;        player2 = <span class="keyword">new</span> <a class="code" href="class_player2.html">Player2</a>(Screen,dirRIGHT,pos2);</div>
<div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;    }</div>
<div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;    ~<a class="code" href="class_game_manager.html">GameManager</a>(){</div>
<div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;        SDL_FreeSurface(MenuBackGround);</div>
<div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;        SDL_FreeSurface(EndBackGround);</div>
<div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;        <span class="keyword">delete</span> player;</div>
<div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;        SDL_Quit();</div>
<div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;    }</div>
<div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;    <span class="keywordtype">void</span> <a class="code" href="class_game_manager.html#af055cc09d2692980e407af88b7fa571d" title="플레이어의 충돌 여부를 체크를 해주는 함수.">PlayerCrashCheck</a>();</div>
<div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;    <span class="keywordtype">void</span> GameReset();</div>
<div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;    <span class="keywordtype">void</span> <a class="code" href="class_game_manager.html#ad40e6b7cd216c78a6d1332206c07c5f0" title="게임에 대한 루프가 돌아갈 함수">GameRun</a>();</div>
<div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;    <span class="keywordtype">void</span> <a class="code" href="class_game_manager.html#a90d63702413c8d2f2f1e848e820aaed8" title="게임 루프 중 데이터를 갱신해주는 함수.">Updata</a>();</div>
<div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;    <span class="keywordtype">void</span> <a class="code" href="class_game_manager.html#ac1bd6de1844831d097b24a13a0e6a5a5" title="플레이어 및 맵을 렌더링 해주는 부분.">Render</a>();</div>
<div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;    <span class="keywordtype">void</span> InputKey();</div>
<div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;    <span class="keywordtype">void</span> <a class="code" href="class_game_manager.html#a14e1c3e5cb61d8fba4a87e78c35905be" title="메뉴 출력 함수.">Menu</a>();</div>
<div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;    <span class="keywordtype">void</span> <a class="code" href="class_game_manager.html#a05c74507d748a75b12d0b9fb3f6a2096" title="엔딩 부분을 출력해주기 위한 함수.">Ending</a>();</div>
<div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;    SDL_Surface* GetScreen();</div>
<div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;    <span class="keyword">static</span> <a class="code" href="class_game_manager.html">GameManager</a>* <a class="code" href="class_game_manager.html#a4df51ae1561c024f2fdea3d9852b228a" title="GameManager클래스가 싱글톤이기에 생성된 객체를 받아오기 위한 함수">GetInstance</a>();</div>
<div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;<span class="keyword">private</span>:</div>
<div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;    <span class="keywordtype">bool</span> GameLoop;</div>
<div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;    <span class="keywordtype">bool</span> isSingleMode;</div>
<div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;    SDL_Surface* Screen;</div>
<div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;    SDL_Surface* MenuBackGround;</div>
<div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;    SDL_Surface* EndBackGround;</div>
<div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;    <a class="code" href="class_map_manager.html">MapManager</a>* MapMg;</div>
<div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;    <a class="code" href="class_player.html">Player</a>* player;</div>
<div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;    <a class="code" href="class_player2.html">Player2</a>* player2;</div>
<div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;    <span class="keywordtype">int</span> PlayerLife;</div>
<div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;    <span class="keywordtype">int</span> currectStage;</div>
<div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;<span class="keyword">private</span>:</div>
<div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;    <span class="keyword">static</span> <a class="code" href="class_game_manager.html">GameManager</a>* Instance;</div>
<div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;</div>
<div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;};</div>
<div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;</div>
<div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;<span class="preprocessor">#endif</span></div>
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